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The Sideload 011: (Virtual) reality bites

Welcome to The Sideload episode 11, a NewGeekGuide podcast. This week, Will is joined by Nick Sutrich, Senior Content Producer at Android Central, to discuss everything VR, AR, and whatever lies in between. This isn’t just a conversation surrounding the launch of Galaxy XR and the Android XR platform — together, Nick and Will walk through the entire XR landscape, ranging from the ongoing dominance of Meta Quest to the failure of PSVR2, and, of course, a look at the smart glasses that could shape our future.

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Pixelated 076: Wait, do I want a Galaxy XR?

Welcome to episode 76 of Pixelated, a podcast by NewGeekGuide. It’s another round of Galaxy XR talk — this time, with a full week’s worth of use under Abner’s belt (or face, rather). From tablet comparisons to finding the true use case for this sort of headset, all three of your trusted hosts have found themselves pleasantly surprised and intrigued by the device Samsung and Google has managed to build, even if it’s tough to see this as anything more than an expensive stepping stone towards the lighter, more comfortable gadgets of your sci-fi dreams.

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Samsung Galaxy XR review: For those who have been waiting

My vision of the future was heavily shaped by the “One Day” concept video Google released 13 years ago to show the potential of augmented reality and how we’d use it day-to-day. With Galaxy XR this past week, I got an unexpected approximation of what AR smart glasses will feel like in a form factor that I’ve been bearish about since living with Vision Pro.

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Pixelated 075: Is Android XR a vision into the future?

Welcome to episode 75 of Pixelated, a podcast by NewGeekGuide. This week, we dive into the long-awaited launch of Galaxy XR, the realized name for Project Moohan and our first glimpse at a real Android XR product. But what spot can Google and Samsung claim in a market that hasn’t shown much demand yet for premium hardware? And is the future of Android XR other third-party headsets, or is this a stopgap on the way to glasses? Abner, Damien, and Will try to make sense for this vision of wearable computing.

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